Post by BludgerIn terms of gameplay I enjoyed Halo for the outdoor missions and the
freedom of driving / flying - especially flying the Banshee. I really
hated the claustrophobic Flood levels and the utterly repetitive Library
levels.
Doom 3 is like one big combination of both of these levels with the added
"bonus" of not being able to use both a light and a weapon at the same
time; yes I have downloaded the mods, but they only work on the pistol,
shotgun and machine gun. The upside is that the graphics are the best I
have ever seen and, when combined with the excellent sounds, the suspense
of disbelief is complete.
In terms of hardware, the graphics card I upgraded to (ATI 9600 XT) in
order to play Halo struggles a little with Doom 3. If you have a lesser
card then you should be prepared to fork out at least AS$300 for a card
that can do the job and possibly more if you want to play Doom 3 on Med -
High settings.
Post by JackieI was going to get one of these games. Which do people think is the best
single player one and the best multiplayer one?
Halo SP is a lot more fun IMHO, vehicles, varied environments, the AI
isn't too bad and none of the battles have a scripted outcome. The marines
gave me a good laugh with their banter also. (Hated the voice over girl as
well, Cortana?) The characters had some personality.
I didn't mind the Library levels as they didn't go on forever. I quite liked
the scenario as well.
MP is OK, can use vehicles as well, but the maps could be better and there
is a tendency for some players to rocket/Fuel pod gun (not available to you
in SP) whore which gets annoying.
Doom3 started well very atmospheric, I didn't find the flashlight
switching too bad, only in a couple of places where it was very dark, but
even on veteran level I rarely died during normal gameplay and only 3 or 4
times (on average) against the bosses.
Because most of the labs looked the same it became tedious and quite
annoying at times, which meant you weren't "scared", just waiting for the
next imp to appear. So basically it becomes a shoot-em-up. I found Hell
disappointing, fairly generic castle-ruins-and-horned-skulls approach to the
decor.
I found the weapons kind of bland, they didn't even have a good sound to
them (odd complaint I know), and I thought id failed to capitalize on the
enemies at their disposal, that is you never seemed to fight more that 2
types of enemy at one time.
It started out with you having visions, and there was a good moment where
you exit a lift and you see a pair of eyes in a dark corner that sink into
the floor, so you rush over with shotgun at the ready, but there is nothing
there... then those kind of details just disappear as you progress.
Haven't played MP so can't comment.
It's probably not fair to compare the games directly, Halo is more of an
adventure than Doom3 is. Doom3 is every id game you ever played, as they
never seem to stray far from the same themes or imagery (I could swear they
recycled sounds from Q2). There is a storyline in there, but I couldn't tell
you much about it, except a sketchy outline. I was wondering who all these
people were that were being talked about at the end of the game, the only
person I could identify (but not by name) was the doctor. With Halo I knew
much more about events and characters.
Maybe try renting both then deciding which one to buy.