Post by Doug JacobsPost by The alMIGHTY NHow much of a market is there for this kind of stuff? My college buddy
loves video game soundtracks, but I've found him to be rather unique
in that...
It's been quite popular in the area where anime and video game fandoms
overlap. In Japan, it's been huge.
Of course it's huge in Japan. So are cartoons where alien tentacles
rape buxom school girls. Those quirky bastards love anything. ;-)
Post by Doug JacobsI remember seeing CD collections of
Street Fighter music, going through all the different games and their
variants. There were original sound tracks, as well as orchestral or
piano arrangements. That was nearly 20 years ago.
Now, video game music is starting to go mainstream with the help of groups
like VideoGames Live, which is an orchestra that goes around performing
various arrangements of video game music. I saw them in concert a few
years ago. Their rendition of the opening from Chrono Cross was awesome.
But at the same time they decided it'd be cool if they premiered music
from Lair and Darkness, which hadn't been released yet. Bad idea if you
ask me. Without having played the game for context, most video game music
is, well, pretty boring.
That's not mainstream. Mainstream is play on the radio, albums given
decent shelf space at major retailers, a significant portion of the
video game market purchasing these tracks, etc.
It's more mainstream than it was before, sure, in the same way 2
inches is closer to a yard than 1 inch.
Post by Doug JacobsPart of the reason soundtracks are popular is because it helps
you relive part of the game. Take the main theme from Star Wars, for
instance, which is probably one of the most popular soundtracks of all
time. How can you NOT think of X-wings, TIE fighters, and Luke Skywalker
when you hear that familiar opening?
I know the purpose of soundtracks, of course. I have a bunch of them
(film soundtracks) myself. You're talking about a classic soundtrack
from a classic movie that hundreds of millions of people have seen.
And while there are film soundtrack sections in major retailers,
they're made up much more of the kinds of soundtracks that are
collections of musical artist tracks than the classical score type
soundtracks. In that area, it's really only the iconic movies like
Star Wars, Indiana Jones, etc. that do well.
Ultimately, it's tough to compare the film industry with the video
game industry. You're talking movies that hundreds of millions of
people have seen versus video games that only a portion of the video
game market has played.